Macro APITriggers
Enemy Spotted
Chooses whether to engage or avoid a spotted enemy.
- Category
- Combat
- Runs when
- An enemy appears.
- Summary
- Chooses whether to engage or avoid a spotted enemy.
- Version
- 1
Events
- combat-start
Inputs
| Trigger | Input | Type | Description |
|---|---|---|---|
| Enemy Spotted | Life ratio | number | Current life divided by maximum life. |
| Enemy Spotted | Has life consumable | boolean | Whether a life-restoring consumable is available. |
Blocks
| Block | Category | Summary |
|---|---|---|
| Attack | Combat | Returns attack to the active Combat Profile. |
| Avoid | Combat | Returns avoid to the active Combat Profile. |
| Continue | Flow | Returns continue to the Storyteller. |
| Pause | Flow | Returns pause to the Storyteller. |